

Some weapons can be obtained via solving quests and… that’s it. There’s no way to buy upgrades to weapons, nor different kinds of armor or amulets of any kind. What’s worse is that these enemies respawn as Clunky leaves the area, and since there’s little value in defeating them again, this gets annoying fast. Further, most of the enemies in Clunky Hero are quite inoffensive, which makes killing them tedious - they’re dangerous only if the player gets distracted and they get the drop on them. Each defeated enemy will drop coins, but these are only useful to buy health and mana-restoring items which makes collecting them feel like it’s of low purpose. It is possible to learn new skills, like the incredibly necessary genre-standard double jump, but what’s on offer adds little to the overall play beyond having to go back to areas which have been previously visited, and this doesn’t clear the metroidvania bar for me.Ĭombat is okay but lacks variety. In my mind, a metroidvania would offer something more - some RPG elements, loot to collect or, at the very least, experience/level up mechanics.
#CLUNKY HERO REVIEW FREE#
The player is free to explore at their leisure while defeating enemies, collecting coins, jumping around and solving quests (which are, for the most part, of the “fetch” variety). While the developers use the word “metroidvania”, this feels like an inappropriate use of the term, since Clunky Hero would be best described as a free-roaming 2D platformer. While the humor failed to get a laugh out of me, it’s not offensive (for the most part) and it doesn’t get in the way of the gameplay. The writing likes to underline the fact that this is, indeed, “A Videogame”: fourth-wall breaking jokes come around a bit too often for my liking, along with characters complaining of “lazy writing”.
#CLUNKY HERO REVIEW PLUS#
The makers of Encodya decided to switch from the nostalgic flavors of a point and click adventure to… well, the not-too-far-removed nostalgic flavors of an early ’90s 2D platformer.Ĭlunky Hero follows the adventures of a bucket-wearing hero intent on going out to rescue his wife, plus doing sidequests for whoever he meets. WTF The hipster woodcutter stereotype feels very 2005. LOW Run-of-the-mill platforming gameplay with average humour. HIGH Pleasant 2D graphics with nice animated sprites.
